![]() ![]() The one he did a couple do weeks ago for the yeti was really helpful and I highly suggest watching it.Īfter that there are tons of videos on YouTube for zbrush.īlender is also an option and there are a good chunk of videos on YouTube about using it. I use a workflow that mimics u/black_omen you can check twitch under the same username and he had some of his videos on the channel. I watched all his videos and found them all very helpful. I personally don't use that workflow but it works really well for him. He has an interesting workflow that uses daz3d for initial posing. U/valandar has a number of videos of his sculpting on YouTube under the same username that are quite helpful. I liked it for a basic introduction, but it's a bit more focused on video game character design so it's all in t-pose but it's all still applicable you would just have a slightly different workflow when you start doing minis. ![]() What other secrets and learned experience do folks have? u/black_omen u/valandar u/SundayStudios u/mz4250 and any other sculpters on the sub? Thoughts and additions?Īdded some additional edits from comments below by Valadar and St3ve Subtools for each part, makes posing and detail work and final posing so much easier. ![]() Lots of subtools! I learned this from watching u/black_omen sculpt. With my second sculpt I posed the primitives, did basic muscles then finessed the pose then did cloth extraction and details. My first mini I did all in t-pose and symmetry and then tried to pose them. per Valadar: you might be surprised how well some fine details will show up even on filament printers! So trial and error here. Zooming out on your mini to about actual print scale is good practice for figuring out what will actually show up. They need a significant thickness or some additional support structures to them or they will undoubtedly break when used at the table.ĭon't get obsessive with the detail, there is only so much that will be visible at miniature scale and spending hours on extra fine detail will amount to nothing after printing, doubly so if the end user is printing on a filament machine. Pay special attention to ankles, wrists, weapons etc. No thin parts Limited thin parts without additional supports. Here is my list so far with edits added based on advice in the comments from those with more experience! I have done two full sculpts so far and I love the work and have some inkling of things to be aware of when sculpting but was hoping that some of the folks with more experience could chime in with the top things they have learned so far and we could put together a little mini guide for the sub. So I have recently started my journey with zbrush and mini sculpting. ![]()
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